Developing Various Student Learning Abilities via Writing, the Stock Market Game, and Modified Marketplace Game in Beginning Macroeconomics


  • Daniel R. Hall


Three instructional means besides lecturing and class discussions are used to enhance learning under the assumption that students vary greatly in the manner they perceive and process information. A weekly writing summary of a key concept or idea of class discussion, a twelve week “extra” Stock Market Game activity, and three class sessions playing Marketplace Game enable ‘feelers”, “thinkers”, “sensors”, and “intuitors” to each excel while providing opportunities to develop skill via all means. Professor created “events” and assignments within the two games provide for strategy determinations and research efforts. Students experience fiscal and monetary policy applications in a variety of ways.