SEMAT GAME: Applying a Project Management Practice


  • Carlos Mario Zapata-Jaramillo
  • Miguel David Rojas Lopez
  • Rafael Esteban Arango Sanchez
  • Leidy Diana Jimenez Pinzon


Semat is an initiative that supports the creation of a kernel of essential and universal elements for all software development endeavor and a simple language to describe methods and practices. Project management is the application of knowledge, skills and techniques to project activities as a way to satisfy its requirements. PMBOK is a guide for defining the life cycle of a project by considering knowledge areas and process groups. Some games oriented to teach the Semat kernel elements and the way to use them to measure the progress of a project were discovered in the state of the art. However, practices outside the software engineering context are not the focus of such games. In this paper we propose a game for teaching the Semat kernel elements and their relationships with project management practices.