Encouraging “Established” Faculty to Adopt a “New” Games and Simulations Pedagogy
AbstractThis paper describes a training session to introduce faculty to experiential learning techniques as an alternative to passive learning pedagogies. This training session was conducted during a teaching conference at a large midwestern university and used a “learning by doing” method to demonstrate to faculty from many different disciplines the use of games and simulations in the classroom. Two experiential exercises were used to demonstrate communications-based learning and critical thinking objectives to demonstrate how simulations can be used across multiple disciplines.
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