Applicability of serious games to project manager’s competences assessment – literature review


  • Marcin Opas
  • Marcin Wardaszko


More than 20% of global economic activity occurs as projects nowadays, and effective project management may generate an essential competitive advantage for companies. With the increasing complexity of projects across various industries, project management has become a critical skill set for organizations. This paper presents a literature review of simulation games for teaching project management, focusing on project managers’ competencies. The authors use systematic and classical literature reviews, analyzing current research areas of simulation games adoption for project management, learning goals and skills, and assessment models. The literature review findings are then compared to the competency model of the IPMA and analyzed for similarities and differences. The paper’s conclusions suggest the need for further development in the area of project manager competency games, assessment models, and simulation gaming, providing opportunities for adoption and usability.