Utilizing Games in a Graduate Level Instructional Game Course
AbstractGames in education have given rise to a body of research, still small but rapidly growing, on the subject. Organizations are reacting by incorporating games into training. Educational programs that prepare training professionals thus must include in their curriculum courses addressing the design of games. This paper discusses ways to overcome some challenges that may be encountered in teaching such a course. It describes the results of using games as a means of increasing learners’ level of engagement when reviewing readings in a face-to-face instructional game class.
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