The Energy Factor: Building Motivation in the Simulation Gaming Environment

Authors

  • David A. Yankonich
  • Hugh M. Cannon
  • Amy Ternan

Abstract

Advocates of simulating gaining pedagogy often cite increased student motivation as one of the most persuasive arguments in favor Of its use. And yet, motivational theory is rarely incorporated as a factor in discussions of gaming design or administration. Does motivational theory have nothing to contribute? This paper uses Lawler’s integrative motivational model as a basis for analyzing how motivational theory might be incorporated into game design and administration. It reviews potential contributions of each component of the model and suggests areas for future research.

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Published

1997-03-06