Chudesno, Inc.: An Evaluation of an Experiential Training and Development Simulation

Authors

  • Kirk Hallowell
  • Matt Vosmik
  • Tom Vincere

Abstract

This paper presents the evaluation and qualitative analysis of a training simulation entitled, “Chudesno, Inc.”. The purpose of the simulation is to promote the transfer of knowledge and insight from experienced participants to less experienced or novice participants. The anticipated effect of this instructional design is that less experienced practitioners would learn effectively and efficiently by working with more experienced peers alone. Assessment surveys completed by participants before and after the simulation and interviews with selected participants were used as the basis of analysis. Results and implications for simulation design are discussed.

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Published

1995-03-06