Consumption As The Objective In Computer-Scored Total Enterprise Simulations
Abstract
Computer-scored total enterprise business simulations have traditionally incorporated production-oriented scoring systems, which measure performance in the short term. A consumption-oriented scoring system that would quantitatively measure long-term performance is proposed. Mechanisms for effecting the system, problems it will create, and solutions to those problems are discussed. The possibilities that a consumption based system will substantially affect participants’ experiences, that it will resolve the dilemma of assigning individual grades for group accomplishments, and that it will increase the Instructors flexibility are raised. The proposal is made that consumption oriented simulations should be called total economy simulations and that the subsequent evolution in simulations should be proliferation oriented, and called total ecology simulations.Downloads
Published
1990-03-09
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Section
Articles