Gamification in Business and Education – Project of Gamified Course For University Students

Michal Jakubowski

Abstract


According to social changes in students’ behaviour caused by fast-growing technological environment we should think about new solutions in the construction of courses they are participating in. Gamification can be one of the answers, but as we can already experience – it is hard to design working gamified system that will deliver the desired outcome. Author would like to present his concept of immersive gamification course that he will start during 2013/2014 academic year. The topic of the course will be focused on the phenomena of gamification in business and education. Idea behind that was to show students the experience of gamification use while teaching them about that field. Following paper introduces to gamification in general and educational context and presents authors design framework of gamified course.

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