A Monte-Carlo Approach to Interactive Gaming

Authors

  • Newell Chiesl

Abstract

This paper presents an alternative simulation methodology for interactive business computer games. Interactive gaming methodology and the Monte-Carlo approach to simulation are defined and then compared. The entire paper is dedicated to improve the quality of an individual simulation method, which in turn improves the overall quality of computerized business games, and finally, but most importantly, improves the instructional and educational benefits for the students, our future decision makers.

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Published

1985-03-13