Using the General Management Game in the Business Policy Course

Arthur Larson

Abstract


This paper discusses approaches to the use of the general management game, developed during several semesters of experience with Tempomatic IV, which will insure that the game makes a useful contribution to the objectives of the Business Policy Course. Three levels at which Tempomatic IV may be played are suggested. Each succeeding level of play is more complex than the preceding level, requiring more student and instructor involvement, providing opportunities for the application of a broader mix of skills and knowledge by the students, and making a larger contribution to course objectives. Data from a survey of Tempomatic IV users, covering the types of courses in which the game is used, how the game is administered, and supplementary activities and role- playing pursued, are also presented.

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