Using the Logistic Function to Score Computer-Supported Games
Abstract
The Logistic function will normalize a distribution skewed towards the high end. Such a distribution is characteristic of achievement, as distinguished from ability. The use of the logistic function to score a genotypical, computer-supported game, Boss, on a periodic and cumulative basis is discussed. Because the logistic function is simple, bounded by two horizontal asymptotes, symmetric about the origin, and concave above the ordinate, it is ideally suited for scoring computer-supported games that approach everyday reality.Downloads
Published
1985-03-13
Issue
Section
Articles