How to use Business Games in the Business Policy Course: The Students’ Perspective

Authors

  • Peter R. Sugges, Jr.

Abstract

This paper examines the issues of student team size and creation method, and the evaluation of team performance in business games used in Business Policy courses. The conclusions drawn are a result of integrating earlier recommendations based upon both experience and research with the results from an anonymous survey of students who used a business game in a Business Policy class. It is concluded that students should be allowed to select their own teammates and that the nominal team size should be three members. Both quantitative and non- quantitative measures of performance should be used in evaluating team performance. Students should be allowed to participate in establishing the criteria used. Other conclusions about the use of business games in Business Policy classes are also reported.

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Published

1983-03-13