Improving the Learning of a Business Simulation Game by Increasing the Process Content
Abstract
Business games have been used in management education for over twenty years, ranging from simple decisions for specific functions to more complex games which attempt to integrate the various tasks of management and the environment of business. The success of these efforts, however, has been mixed. Most agree that the gaming situation heightens interest and participation, and the quantitative results provide feedback. Gaming can also teach strategy-making, goal-setting, and interpersonal factors in organization decision-making, although these elements have been more difficult to replicate. As a result, some valuable learning is lost. This paper presents an attempt to capture process components, thereby enhancing the overall game experience for the students.Downloads
Published
1981-03-13
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Articles