Degree of Uniformity in Achievement Motivation Levels of Team Members: It's Effect on Team Performance in a Simulation Game

Authors

  • Richard J. Butler
  • A. Parasuraman

Abstract

Simulation gaming is rapidly gaining entrance into the curricula of several business schools as a novel pedagogical tool. Many academicians have tried, and are trying, to research various aspects of simulation games and the dynamics of the interactions among game participants. One such aspect is "achievement motivation" which measures an individual's psychological need to achieve success. This paper describes a study that was done to examine the nature of the relationship between the degree of similarity in the achievement motivation levels of individual members in a team and team performance in a simulation game.

Downloads

Published

1977-03-13