Correlates of Satisfaction, Learnin and Success in Business Gaming

Achilles A. Armenakis, Hubert S. Field, William H. Holley


"The Emory University Intercollegiate Business Game [1] is an annual opportunity for colleges and universities in North America to compete in business game competition. Twenty-six such schools in the United States and Canada competed in the 1974 Intercollegiate Business Game (I.B.G.). This paper presents preliminary research findings of a mail survey of the participants in the competition. The purpose of the research was to identify those factors that correlate with: (1) participant satisfaction (2) perceived learning, and (3) team success."

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