Design and Effectiveness of a Self-Study Pedagogical approach to using a Simulation Game in the Classroom

Steven Gold

Abstract


An innovative pedagogy is presented in which a simulation is designed and used as a self-study where students “learn by do-ing†on their own and at their own pace without direct instruc-tor involvement. The learning effectiveness of the simulation self-study approach is tested in an economics course with re-spect to how it impacts student performance. It was found that the self-study, as a supplemental tool, had a significant and positive impact on student exams and the course grades.

Full Text:

PDF

Refbacks

  • There are currently no refbacks.


Copyright (c) 2017 Developments in Business Simulation and Experiential Learning

Creative Commons License
This work is licensed under a Creative Commons Attribution-NoDerivatives 4.0 International License.