Design and Effectiveness of a Self-Study Pedagogical approach to using a Simulation Game in the Classroom
AbstractAn innovative pedagogy is presented in which a simulation is designed and used as a self-study where students “learn by do-ing” on their own and at their own pace without direct instruc-tor involvement. The learning effectiveness of the simulation self-study approach is tested in an economics course with re-spect to how it impacts student performance. It was found that the self-study, as a supplemental tool, had a significant and positive impact on student exams and the course grades.
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