Using Business Games to Teach Environmental Awareness and Green Management: The International Experience with the ENSIM Game

Kostas Agorastos, Pandelis Ipsilandis, Asterios G. Kefalas

Abstract


The purpose of this game is to sensitize participants in thinking responsibly with respect to the Physical Environment or Ecology. Traditionally, the objectives of profitability and environmental quality were considered antithetical. Conventional wisdom asserts that expenditures for environmental quality are funds that could add to the value of the enterprise by being distributed to the stockholders or reinvested. The session will open up with a position paper. Subsequently the experiences with three attempts to teach students and executives environmental awareness and green management via the Environmental Simulation Game (ENSIM) in the USA, Latin America and Greece will be presented.

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