Faria, A. J.
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Developments in Business Simulation and Experiential Learning: Proceedings of the Annual ABSEL conference Vol. 50 (2023): Developments in Business Simulation and Experiential Learning - Simulation
The experiential learnings of two career academics: Reflections, insights and recommendations from years of teaching and research on the use of business simulation games in marketing education
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Developments in Business Simulation and Experiential Learning: Proceedings of the Annual ABSEL conference Vol. 50 (2023): Developments in Business Simulation and Experiential Learning - Simulation
Research into Hoover’s Three Domains of Experiential Learning: The Impact of Business Simulation Gaming
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Developments in Business Simulation and Experiential Learning: Proceedings of the Annual ABSEL conference Vol. 22 (1995): Developments in Business Simulation and Experiential Excercises - Articles
The Marketing Management Simulation
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Developments in Business Simulation and Experiential Learning: Proceedings of the Annual ABSEL conference Vol. 20 (1993): Developments in Business Simulation and Experiential Excercises - Articles
The State of Simulation Gaming in Eastern European Countries - Principally Russia
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Developments in Business Simulation and Experiential Learning: Proceedings of the Annual ABSEL conference Vol. 23 (1996): Developments in Business Simulation and Experiential Excercises - Articles
The Relationship Between Interpersonal and Task Cohesiveness and Performance in a Business Simulation Game
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Developments in Business Simulation and Experiential Learning: Proceedings of the Annual ABSEL conference Vol. 23 (1996): Developments in Business Simulation and Experiential Excercises - Articles
Business Simulation Games: Current Usage Levels. A Ten Year Update
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Developments in Business Simulation and Experiential Learning: Proceedings of the Annual ABSEL conference Vol. 23 (1996): Developments in Business Simulation and Experiential Excercises - Articles
Administering Business Simulations in Transitioning Economies: The Introduction of Simulation Gaming to Estonia
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Developments in Business Simulation and Experiential Learning: Proceedings of the Annual ABSEL conference Vol. 24 (1997): Developments in Business Simulation and Experiential Excercises - Articles
An Analysis of Student Attitudes, Performance, and Strategies in a Simulation Competition Based on a Controlled Product-Market-Entry Game Structure
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Developments in Business Simulation and Experiential Learning: Proceedings of the Annual ABSEL conference Vol. 17 (1990): Developments in Business Simulation and Experiential Excercises - Articles
An Empirical Evaluation of the Pedagogical Value of Playing a Simulation Game TN a Principles of Marketing Course
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Developments in Business Simulation and Experiential Learning: Proceedings of the Annual ABSEL conference Vol. 26 (1999): Developments in Business Simulation and Experiential Learning - Articles
ABSEL's Historical Research Interests
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Developments in Business Simulation and Experiential Learning: Proceedings of the Annual ABSEL conference Vol. 27 (2000): Developments in Business Simulation and Experiential Learning - Articles
The Changing Nature of Simulation Research: A Brief ABSEL History
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Developments in Business Simulation and Experiential Learning: Proceedings of the Annual ABSEL conference Vol. 14 (1987): Developments in Business Simulation and Experiential Excercises - Articles
Laptop: A Principles of Marketing Simulation
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Developments in Business Simulation and Experiential Learning: Proceedings of the Annual ABSEL conference Vol. 29 (2002): Developments in Business Simulation and Experiential Learning - Articles
Participant Identification of Competitors in a Marketing Simulation Competition
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Developments in Business Simulation and Experiential Learning: Proceedings of the Annual ABSEL conference Vol. 31 (2004): Developments in Business Simulation and Experiential Learning - Articles
Validating Business Simulations: Does High Market Share Lead to High Profitability?
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Developments in Business Simulation and Experiential Learning: Proceedings of the Annual ABSEL conference Vol. 1 (1974): Simulations, Games and Experiential Learning Techniques - Articles
The Use of Internal and External Assignments with a Marketing Simulation Game
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Developments in Business Simulation and Experiential Learning: Proceedings of the Annual ABSEL conference Vol. 2 (1975): Simulation Games and Experiential Learning in Action - Articles
Student Evaluation of and Reaction to a Marketing Simulation Game Under Varying Circumstances
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Developments in Business Simulation and Experiential Learning: Proceedings of the Annual ABSEL conference Vol. 3 (1976): Computer Simulation and Learning Theory - Articles
Student Reactions and Evaluations towards Differing Assignment Levels in a Marketing Simulation Competition
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Developments in Business Simulation and Experiential Learning: Proceedings of the Annual ABSEL conference Vol. 5 (1978): Exploring Experiential Learning: Simulations and Experiential Exercises - Articles
The New Research Focus: An Analysis of the Simulation Game User
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Developments in Business Simulation and Experiential Learning: Proceedings of the Annual ABSEL conference Vol. 6 (1979): Insights Into Experiential Pedagogy - Articles
Game Administration: A Life Cycle Analysis
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Developments in Business Simulation and Experiential Learning: Proceedings of the Annual ABSEL conference Vol. 32 (2005): Developments in Business Simulation and Experiential Learning - Articles
Validating Business Simulations: Does High Product Quality Lead to High Profitability?
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Developments in Business Simulation and Experiential Learning: Proceedings of the Annual ABSEL conference Vol. 8 (1981): Developments in Business Simulation and Experiential Excercises - Articles
Extending the Simulation Product Life Cycle
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Developments in Business Simulation and Experiential Learning: Proceedings of the Annual ABSEL conference Vol. 11 (1984): Developments in Business Simulation and Experiential Excercises - Articles
The Use of Decision Simulations in Management Training Programs: Current Perspectives
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Developments in Business Simulation and Experiential Learning: Proceedings of the Annual ABSEL conference Vol. 13 (1986): Developments in Business Simulation and Experiential Excercises - Articles
A Test of Student Performance and Attitudes under Varying Game Conditions
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Developments in Business Simulation and Experiential Learning: Proceedings of the Annual ABSEL conference Vol. 17 (1990): Developments in Business Simulation and Experiential Excercises - Articles
The Effect of Decision Format and Evaluation on Simulation Performance, Decision Time, and Team Cohesion
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Developments in Business Simulation and Experiential Learning: Proceedings of the Annual ABSEL conference Vol. 18 (1991): Developments in Business Simulation and Experiential Excercises - Articles
An Investigation of the Relationship Between Simulation Play, Performance Level and Recency of Play on Exam Scores
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Developments in Business Simulation and Experiential Learning: Proceedings of the Annual ABSEL conference Vol. 4 (1977): New Horizons in Simulation Games and Experiential Learning - Articles
New Horizons in Simulation Research
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Developments in Business Simulation and Experiential Learning: Proceedings of the Annual ABSEL conference Vol. 16 (1989): Developments in Business Simulation and Experiential Excercises - Articles
A Study of the Relationship between Student Final Exam Performance and Simulation Game Participation
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Developments in Business Simulation and Experiential Learning: Proceedings of the Annual ABSEL conference Vol. 19 (1992): Developments in Business Simulation and Experiential Excercises - Articles
An Examination of the Effect of Team Cohesion, Player Attitude, and Performance Expectations on Simulation Performance Results
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Developments in Business Simulation and Experiential Learning: Proceedings of the Annual ABSEL conference Vol. 20 (1993): Developments in Business Simulation and Experiential Excercises - Articles
Sales Manager: A Simulation
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Developments in Business Simulation and Experiential Learning: Proceedings of the Annual ABSEL conference Vol. 21 (1994): Developments in Business Simulation and Experiential Excercises - Articles
The Use of Decision Support Systems with a Marketing Simulation: The Future is Now
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Developments in Business Simulation and Experiential Learning: Proceedings of the Annual ABSEL conference Vol. 21 (1994): Developments in Business Simulation and Experiential Excercises - Articles
A Random-Strategy Criterion for Validity of Simulation Game Participation
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Developments in Business Simulation and Experiential Learning: Proceedings of the Annual ABSEL conference Vol. 22 (1995): Developments in Business Simulation and Experiential Excercises - Articles
Are Good Strategies Consistently Good?
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Developments in Business Simulation and Experiential Learning: Proceedings of the Annual ABSEL conference Vol. 24 (1997): Developments in Business Simulation and Experiential Excercises - Articles
Consistency in Simulation Performance Over Time and Across Simulation Games
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Developments in Business Simulation and Experiential Learning: Proceedings of the Annual ABSEL conference Vol. 33 (2006): Developments in Business Simulation and Experiential Learning - Articles
Validating Business Simulations: Do Simulations Exhibit Natural Market Structures?
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Developments in Business Simulation and Experiential Learning: Proceedings of the Annual ABSEL conference Vol. 34 (2007): Developments in Business Simulation and Experiential Learning - Articles
Consistency of Participant Simulation Performance across Simulation Games of Growing Complexity
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Developments in Business Simulation and Experiential Learning: Proceedings of the Annual ABSEL conference Vol. 31 (2004): Developments in Business Simulation and Experiential Learning - Articles
ABSEL Awareness among Business School Faculty
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Developments in Business Simulation and Experiential Learning: Proceedings of the Annual ABSEL conference Vol. 35 (2008): Developments in Business Simulation and Experiential Learning - Articles
Are Good Strategy Decisions Consistently Good? A RealTime Investigation
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Developments in Business Simulation and Experiential Learning: Proceedings of the Annual ABSEL conference Vol. 30 (2003): Developments in Business Simulation and Experiential Learning - Articles
Business Manager Identification of Competitors in Real World and Simulation Settings
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Developments in Business Simulation and Experiential Learning: Proceedings of the Annual ABSEL conference Vol. 29 (2002): Developments in Business Simulation and Experiential Learning - Articles
Simulation Distribution Alternatives: Author/User Considerations
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Developments in Business Simulation and Experiential Learning: Proceedings of the Annual ABSEL conference Vol. 28 (2001): Developments in Business Simulation and Experiential Learning - Articles
An Investigation of the Environmental Awareness Attained in a Simple Business Simulation Game
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Developments in Business Simulation and Experiential Learning: Proceedings of the Annual ABSEL conference Vol. 25 (1998): Developments in Business Simulation and Experiential Learning - Articles
Holistic Cognitive Strategy in a Computer-Based Marketing Simulation Game: An Investigation of Attitudes towards the Decision-Making Process
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Developments in Business Simulation and Experiential Learning: Proceedings of the Annual ABSEL conference Vol. 24 (1997): Developments in Business Simulation and Experiential Excercises - Articles
The Impact of an Artificial Market Leader on Simulation Competitor’s Strategies
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Developments in Business Simulation and Experiential Learning: Proceedings of the Annual ABSEL conference Vol. 38 (2011): Developments in Business Simulation and Experiential Learning - Articles
An Interdisciplinary Study of the Impact of Playing A Marketing Simulation Game on Student Knowledge of Management Accounting/Finance Principles
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Developments in Business Simulation and Experiential Learning: Proceedings of the Annual ABSEL conference Vol. 22 (1995): Developments in Business Simulation and Experiential Excercises - Articles
Are Good Simulation Performers Consistently Good?
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Developments in Business Simulation and Experiential Learning: Proceedings of the Annual ABSEL conference Vol. 22 (1995): Developments in Business Simulation and Experiential Excercises - Articles
Cognitive and Behavioral Consistency in a ComputerBased Marketing-Simulation-Game Environment: An Empirical Investigation of the Decision-Making Process
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Developments in Business Simulation and Experiential Learning: Proceedings of the Annual ABSEL conference Vol. 22 (1995): Developments in Business Simulation and Experiential Excercises - Articles
The Sales Management Simulation
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Developments in Business Simulation and Experiential Learning: Proceedings of the Annual ABSEL conference Vol. 40 (2013): Developments in Business Simulation and Experiential Learning - Articles
Measuring the Performance Ranking Curve in Marketing Simulation Games
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Developments in Business Simulation and Experiential Learning: Proceedings of the Annual ABSEL conference Vol. 37 (2010): Developments in Business Simulation and Experiential Learning - Articles
The Impact of Playing a Marketing Simulation Game on Perceived Decision Making Ability among Introductory Marketing Students
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Developments in Business Simulation and Experiential Learning: Proceedings of the Annual ABSEL conference Vol. 42 (2015): Developments in Business Simulation and Experiential Learning - Articles
The Effectiveness of Online Quizzing as a Repetitive Learning Tool in A Marketing Class: A Field Study of the Testing Effect
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Developments in Business Simulation and Experiential Learning: Proceedings of the Annual ABSEL conference Vol. 39 (2012): Developments in Business Simulation and Experiential Learning - Articles
An Exploratory Study of the Impact of a Simulation Exercise on the Managerial and Personality Traits and the Decision Making Styles of Marketing Students
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Developments in Business Simulation and Experiential Learning: Proceedings of the Annual ABSEL conference Vol. 32 (2005): Developments in Business Simulation and Experiential Learning - Articles
Using the Internet to Enhance Course Presentation: A Help or Hindrance to Student Learning
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Developments in Business Simulation and Experiential Learning: Proceedings of the Annual ABSEL conference Vol. 41 (2014): Developments in Business Simulation and Experiential Learning - Articles
ABSEL Awareness Amongst Business School Faculty: A Ten Year Update Study
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Developments in Business Simulation and Experiential Learning: Proceedings of the Annual ABSEL conference Vol. 17 (1990): Developments in Business Simulation and Experiential Excercises - Articles
An Empirical Investigation of the Internal Validity of A Marketing Simulation Game John
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Developments in Business Simulation and Experiential Learning: Proceedings of the Annual ABSEL conference Vol. 19 (1992): Developments in Business Simulation and Experiential Excercises - Articles
The Timing and Stability of Reactions to Market Structure in a Single Player Simulation Environment
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Developments in Business Simulation and Experiential Learning: Proceedings of the Annual ABSEL conference Vol. 20 (1993): Developments in Business Simulation and Experiential Excercises - Articles
Using Lotus 1-2-3 to Complete a Triple Play in a Simulated Competition
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Developments in Business Simulation and Experiential Learning: Proceedings of the Annual ABSEL conference Vol. 40 (2013): Developments in Business Simulation and Experiential Learning - Articles
An Investigation of the Relationship of Plan Quality, Forecast Accuracy and Earnings Performance Under Equal and Unequal Starting Positions in Marketing Positions in Marketing Simulations
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Developments in Business Simulation and Experiential Learning: Proceedings of the Annual ABSEL conference Vol. 17 (1990): Developments in Business Simulation and Experiential Excercises - Articles
International Management Simulation Gaming Current Status And Future Developments
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Developments in Business Simulation and Experiential Learning: Proceedings of the Annual ABSEL conference Vol. 23 (1996): Developments in Business Simulation and Experiential Excercises - Articles
How do we Measure the "Learning" In Experiential Learning and How do We Best Simulate It?
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