Kaneko%2C%20Tomomi
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Developments in Business Simulation and Experiential Learning: Proceedings of the Annual ABSEL conference Vol. 48 (2021): Developments in Business Simulation and Experiential Learning - Games Ready to Play
Experimental Approach for Game Design: Online and Analog Game Fusion in the Corona Era
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Developments in Business Simulation and Experiential Learning: Proceedings of the Annual ABSEL conference Vol. 43 (2016): Developments in Business Simulation and Experiential Learning - Articles
Development of BASE Supply Chain Collaboration Game
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Developments in Business Simulation and Experiential Learning: Proceedings of the Annual ABSEL conference Vol. 50 (2023): Developments in Business Simulation and Experiential Learning - Games Ready to Play
Sustainable Point Card Management Game
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Developments in Business Simulation and Experiential Learning: Proceedings of the Annual ABSEL conference Vol. 45 (2018): Developments in Business Simulation and Experiential Learning - Games Ready to Play
DEVELOPMENT OF BASE SUPPLY CHAIN COLLABORATION GAME BY USING TANGIBLE BLOCKS
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Developments in Business Simulation and Experiential Learning: Proceedings of the Annual ABSEL conference Vol. 41 (2014): Developments in Business Simulation and Experiential Learning - Articles
Development of Software Engineering Business Board Game
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Developments in Business Simulation and Experiential Learning: Proceedings of the Annual ABSEL conference Vol. 46 (2019): Developments in Business Simulation and Experiential Learning - Games Ready to Play
Development of the BASE Life Planning Game to Teach Students the Balance between Money and Happiness
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