Are we addressing the real problem? A tile game experiential exercise.


  • K. Blaine Lawlor


Experienced based learning is being more prominently utilized within industry and within the academic arena. This paper provides an exercise that can be utilized within a number of classroom settings to help students learn about themselves and how they attack a problem or situation within a group setting. The exercise is entitled the “tile game”. The paper introduces the rationale for the game, provides detailed information on how to set it up, score it and evaluate it. Students that have taken part in the exercise