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Developments in Business Simulation and Experiential Learning: Proceedings of the Annual ABSEL conference
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Vol. 41 (2014): Developments in Business Simulation and Experiential Learning
Vol. 41 (2014): Developments in Business Simulation and Experiential Learning
Published:
2014-03-13
Students' View on the Use of Business Gaming In Hong Kong - An Update
Jimmy Chang, Karen Ka-Leung Moon, Mei-Mei Lau, Man-chong Wong
PDF
ABSEL Awareness Amongst Business School Faculty: A Ten Year Update Study
William J. Wellington, David Hutchinson, A. J. Faria
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ABSEL Research -- A Perspective on the Quality of the Research Presented in the Proceedings
Steven C. Gold, Peter M. Markulis, Daniel R. Strang
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Another Procedure for Determining Market Demand
John R. Dickinson
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Customer Transaction Costs and Marketing Simulations: Modeling A New Relationship Marketing Approach
Hugh M. Cannon, James N. Cannon, Ahmet Koksal, Aaron Johnson
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Assessing Systemic Thinking in Undergraduates: An Exploratory Study Using a Total Enterprise Business Simulation
Michelle L. Washington, Raghu Kurthakoti, Annette L. Halpin, Steven Byrd
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Implementing Marketing Control with the Web-Based Profitability Analysis Package
Aspy P. Palia, Jan De Ryck
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Quality Assurance in Business Simulation Design
Jeremy J. S. B. Hall
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A Business Simulation Game for Location-Based Strategies
Martin Prause, Christina Gunther, Jurgen Weigand
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It's Only a Game: Reliability Theory a Better Way to Explain Decision Making in Business Simulation Games
Christopher M. Scherpereel
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Modelling An Introductory Project Management Simulation In Undergraduate Courses
Jorge Alberto dos Santos
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Knot - A Pedagogical Proposal For Learning The Strategic Planning For Software Companies
Alexander Baron Salazar, Juan Carlos Castillo Eraso, Jesus Insuasti
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Can an International Business Game Where Players Start From Different Trade-Policy Positions be Fair?
Precha Thavikulwat, Jimmy Chang
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Solving the Simulation Paradox – How Educational Games Can Support Research Efforts
Christian K. Karl
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Bavela's Game: A Virtual Application
Miguel David Rojas, Laura Marcela Londono, Maria Elena Valencia
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Modeling Educational Entrepreneurship and Its Social Consequences: A ‘Skin-In-The-Game’ Approach to Exploring the Relationship between Free Enterprise and Social Policy
Sarah Cannon, James N. Cannon, Hugh M. Cannon
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Business Simulation Team Performance after Completing an Individual Practice Module
Michael Nugent
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Practice Makes Perfect: The Impact of Longitudinal Quizzing on Computer Simulation Group Performance
Brandon Kilburn, Ashley Kilburn
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Moving Web-Based Simulations To Serious Games (Video Games) Is Unreal!
David R. Rahn
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An Agent-Based Model of Consumer Behavior Based on the BDI Architecture and Neoclassical Theory
Marcia Lourenco Baptista, Carlos Roque Martinho, Francisco Lima, Pedro Alexandre Santos, Helmut Prendinger
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Applying Agent-Based Modeling To Business Simulations
Marcia Lourenco Baptista, Carlos Roque Martinho, Francisco Lima, Pedro Alexandre Santos, Helmut Prendinger
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Increasing Knowledge by Leaps and Bounds: Using Experiential Learning to Address Threshold Concepts
Gerald F. Burch, Thomas Bradley, Jana Burch
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Mandatory Accreditation and The US Army Command and General Staff College
Bernard F. Harris
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Reputation management: Evaluating journals for publication and impact
Sheila Hoover
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Back to the basics: Developing a student engagement survey to evaluate the role of experiential learning on student engagement
Gerald F. Burch, Nathan A. Heller, Rusty Freed
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Dragons, Dungeons, Passions and Profits: The Tale of the Rainbow Book Den
Michelle L. Washington
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Experiential Exercise with Multinational Student Teams: Researching Together a Multinational Corporation and Developing Jointly a Strategic Marketing Plan for IT Using Blackboard
Detelin Elenkov
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Comparing Live and Traditional Case Studies in a Dual-level Compensation and Benefits Course
Kristie A. Abston
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Are we addressing the real problem? A tile game experiential exercise.
K. Blaine Lawlor
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Building an EBL Culture in the Business School: Lessons from the Katz School @ Pitt
Kiersten M. Maryott
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Incorporating Playful Activities in the Software Engineering Teaching
Carlos Mario Zapata Jaramillo, Maria Clara Gomez Alvarez
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The Event Interaction Game: Understanding Events in the Software Development Context
Carlos Mario Zapata Jaramillo, Paola Andrea Norena Cardona, Fabio Alberto Vargas Agudelo
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Getting Real With Experiential: Get Your Students Launched in the Very Next Entrepreneurship Course You Teach
David R. Rahn, Michael Rehg
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Building a Strategic Human Resource Management System: An Experiential Approach
Deborah Cain Good
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An Exploration of Overconfidence in Experiential Learning of Behavioral Skills among MBA Students
Robert C. Giambatista, J. Duane Hoover
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Experiential Learning - What Do We Know? A Meta-Analysis of 40 Years of Research
Gerald F. Burch, John H. Batchelor, Nathan A. Heller, Joanna Shaw, Walter Kendall, Beverly Turner
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The Game of Energy: A Classroom Game of Cooperation and Competition Simulating the Global Energy Market
Paulo Vicente
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Development of Software Engineering Business Board Game
Ryoju Hamada, Masahiro Hiji, Tomomi Kaneko
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Back to the Future: Using an Historical Perspective to Demonstrate Teambuilding Initiatives in an MBA Class
William C. Sharbrough
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Simulations for Strategy Courses: Comparing Online and on-Campus Courses
Larry Chasteen
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The Uniformity of Distractor Response Distributions in Multiple-Choice Questions
John R. Dickinson
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Innovations and Future Directions for Experiential Learning for a Large Online Business Degree Program
Daniel Nation, Lora L. Reed, Alan Swank
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ABSEL's Silver Tsunami
Philip H. Anderson, Leigh Lawton
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Experiential Learning in the 21st Century: Personal Reflections and Insights from Burning Man
J. Duane Hoover
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Servant Leadership: Innovative Leader Development in the Online Classroom and Beyond
Lora L. Reed, Andree Swanson
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Gamification in Business and Education – Project of Gamified Course For University Students
Michal Jakubowski
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Distance Learning And ABSEL: Revisited For The Nth Plus 1 Time
James W. Gentry, Melissa Kaulbach, J. Alexander Smith, Rob Simon, Andrew Hale Feinstein
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Teaching, Learning & Using Tech in the Online Classroom
Maja Zelihic, Lora L. Reed
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The Distance MBA: A Need for Guiding Philosophy and Theories
Vanthanh Phan, J. Duane Hoover
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On a Methodology for Service Innovation Strategy and its Gamification
Ryo Sato
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Experiential Strategies for Building Individual Absorptive Capacity
Hugh M. Cannon, Bryon C. Geddes, Andrew Hale Feinstein
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GEO for Takeovers, Banking, and Finance
Precha Thavikulwat
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TRANSITIONS: Managing Change Disruptions
Pat Hendrickson, Diann Back
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A Tiny Production-to-Cost Game for Developing from Customers to Engineers
Arata Ichikawa
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Supporting Individual's Learning Towards Collective Benefits: A Car-Sharing Business Game
Manabu Ichikawa, Kei Aizawa, Tomoya Ozaki, Jiao Xue, Hiroshi Deguchi
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The Organizational Behavior Simulation
Peter M. Markulis, Daniel R. Strang
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Managing Human Resources Simulation
David R. Rahn
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Stukent Real Deal Simulation: An Internet Marketing Simulation
Stuart Draper
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Managing Human Resources Simulation in Health Administration
David R. Rahn
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DISCOVER TOMORROW: You Are Applicant of the Games of the XXXII Olympiad-
Tomoaki Masuda, Takeyori Nabeta, Toshiki Fujino, Manabu Ichikawa, Takao Terano
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