The Use of Computer-Assisted, Interactive Role-Play Simulation in Hong Kong


  • Jimmy Chang
  • Wai Ming Mak
  • Chester K.M. To
  • Karen Ka-Leung Moon
  • Ka-fai Choi


This paper reports feedback from both undergraduate and postgraduate students’ participation in Fish Bank, Ltd., a computerassisted, interactive role-playing simulation in which teams are to manage a fishing company to compete in the fishing industry. The survey focused on how students viewed computerassisted, interactive role-playing simulation as a learning tool for them and how they perceived that this type of role-playing simulation can actually help them understand the subject matter more in depth. Overall results are highly favorable at postgraduate level and favorable at undergraduate level respectively.