Volume-Dependent Money Exchange Model for Gaming Simulations
Abstract
A central issue of international business is the exchange of money, so a money-exchange model is needed in every international-business simulation. Thavikulwat’s (1999) volume-independent model rewards pedagogically distracting game playing and requires a disconnected fix to avoid meaningless negative valuation under extreme circumstances. A volume-dependent model is proposed that resolves both problems.Downloads
Published
2014-03-04
Issue
Section
Articles