Games Within Games: The Role of the Glitch

Autores/as

  • Geoffrey Churchill

Resumen

A glitch’ is a faculty-imposed crisis in a game environment. Its principal applicability is in management development courses, where it serves both as an entertainment and as a way to keep participants open to learning. Some rules of thumb for glitching are presented and sample glitches are described. Risks involved with glitches are discussed.

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Publicado

1979-03-13