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Developments in Business Simulation and Experiential Learning: Proceedings of the Annual ABSEL conference
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Vol. 35 (2008): Developments in Business Simulation and Experiential Learning
Vol. 35 (2008): Developments in Business Simulation and Experiential Learning
Published:
2008-03-19
Linking Team Covenants to Peer Assessment of Simulation and Experiential Performance
Marian W. Boscia, Linda F. Turner
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Using the Balance Scorecard Approach: A Group Exercise
Marian W. Boscia, R. Bruce McAfee
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IndoAmerican Enterprises
Dallas Brozik, Christopher M. Cassidy, Doris Brozik
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Class Size and Game Design
Christopher M. Cassidy, Dallas Brozik, Doris Brozik
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Implementation of Effective Experiential Learning Environments
Dan Cormany, Andrew Hale Feinstein
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Simulation Sensemaking: The BusinessWeek Approach to Effective Debriefing
Michael J. Fekula
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A Lesson in Hide-And-Go-Seek: A Team Building Game
Suresh L. Gamlath
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Thoughts on How to Motivate Students Experientially
James W. Gentry, Lee McGinnis
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Experiential Learning is not just Experiential Teaching: Measurement of Student Skill Acquisition via Assessment Centers
J. Duane Hoover
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ABSEL Redux: Reflections after a 25 Year Hiatus
J. Duane Hoover
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College Student’s Expectations of Technology- Enhanced Classrooms: Comparing 1996 And 2006
Mary Jo Jackson, Marilyn M. Helms, William T. Jackson
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The Business Student Satisfaction Inventory (BSSI): Development and Validation of a Global Measure of Student Satisfaction
E. Nick Maddox, Carolyn Y. Nicholson
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The “Big Picture Question” Project: Explorations in Teaching Creativity within a Force-Field Research Framework
E. Nick Maddox
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“Viva Voce”: Oral Exams as a Teaching & Learning Experience
Peter M. Markulis, Daniel R. Strang
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Internships and Occupational Socialization: What are Students Learning?
Amy McManus, Andrew Hale Feinstein
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Does Learning Occur In One-Shot, Non-Cooperative Games?
Douglas L. Micklich
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Beliefs and Behavior, an Ancient Perspective and Modern Application
Robert J. Oppenheimer
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Developing Enterprise Culture among the Students through Intercollegiate Competitions: A Case of Student Enterprise Competition (SEC) 2007
Teegalapally Prasad
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Student Views of Management Skills and Their Future Careers after Using Business Simulations
Christopher M. Scalzo
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Back to the Future: Gender Differences in Self-Ratings of Team Performance Criteria
Christopher M. Scherpereel, Mary Y. Bowers
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A Case for Experiential Learning: Using Central Europe as a Classroom
Kathleen W. Wates, C. Michael Ritchie
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Modeling Strategic Opportunities in Product-Mix Strategy: A Customer- Versus Product-Oriented Perspective
James N. Cannon, Hugh M. Cannon
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Assessment in the Modern Large High-Tech Classroom
Peter M. Markulis, Daniel R. Strang
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Target Profit Pricing With the Web-Based Breakeven Analysis Package
Aspy P. Palia
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Are the Business Simulations we Play too Complex?
Richard D. Teach, Elizabeth Murff
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Shared Experience as Incentive for Horizontal Integration in Business Simulations
Precha Thavikulwat, Jimmy Chang, Douglas Sanford
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Affinity Propagation: A Clustering Algorithm for Computer-Assisted Business Simulations and Experiential Exercises
Precha Thavikulwat
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Marketing Simulation Results as Embedded Forms of Program Assessment
David V. Rudd, Bradley W. Brooks, Timothy E. Burson
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Human and Agent Playing the “Beer Game”
Manabu Ichikawa, Yuhsuke Koyama, Hiroshi Deguchi
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Issues in Porting a LAN-Based Total Enterprise Simulation Game to a Web-Based Environment
Sharma Pillutla
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Partners or Competitors? A B2B Simulation
Elizabeth Murff, Richard D. Teach
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Evaluation Model of the Global Performance of a Management Simulation for the Academic Environment
Ricardo R. S. Bernard, Moises Pacheco De Souza, Mauricio V. L. Lyrio
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Applying Bloom's Revised Taxonomy in Business Games
Tal Ben-Zvi, Thomas C. Carton
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Do Price Strategies Work In Business Simulations?
Kenneth R. Goosen
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Early Japanese Gaming Simulation Efforts
Arata Ichikawa
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Using Par Players to Enhance Learning in Business Simulations
William D. Biggs
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Corporate Cartooning: The Art of Computerized Business Simulation Design
Jeremy J. S. B. Hall
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Should Business Game Players Choose Their Teammates: A Study with Pedagogical Implications
Joseph Wolfe, Robin McCoy
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Goal Orientation and Simulation Performance
Philip H. Anderson, Leigh Lawton, William J. Wellington
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Design and Demonstration of an Online Managerial Economics Game with Automated Coaching for Learning and Graded Exercises for Assessment
Steven C. Gold
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Are Good Strategy Decisions Consistently Good? A RealTime Investigation
William J. Wellington, A. J. Faria, David Hutchinson
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Active Learning 2.0 or Wiki is not a 4-Letter Word
Richard G. Platt, E. Brian Peach
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Comparing Student Learning In Online and Classroom Formats of the Same Course
Robert E. Ledman
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How Do We Get To Tomorrow? The Path to Online Learning
Janet M. Duck, Diane H. Parente
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Similar Media Attributes Lead to Similar Learning Outcomes
Denise Potosky
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Facilitating Business Gaming Simulation Modeling
Tanabu Motonari
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